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Neal Stephenson's Most Stunning Prediction - The Atlantic theatlantic.com · Originally posted on Pinboard

About a year ago, I worked with a start-up that makes AI characters in video games. I found it rewarding and fascinating because of the hallucinations: I could see how new patterns emerged from the soup of inputs being fed to it. The same thing that I consider to be a feature is a bug in most applications.

Via Popular.